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Directional tank combat / Directional tank survival

TankaVOID

The V1 target is a compact tank survival game where facing matters: strong front armor, vulnerable sides and rear, and hits that explain why they penetrated or bounced.

HANGAR STATUSRelease build held for final checks
In developmentBuild in progress
V1 loopFive waves and one commander
Core ideaFront / side / rear armor
LaunchRelease review only

/ how it plays

Three things to notice.

01

Show the armor

Facing the threat should be a decision the player can read, not a hidden damage multiplier.

02

Explain the hit

Impact angle, penetration, and ricochet feedback need to make every result feel earned.

03

Keep V1 narrow

One complete survival run matters more than preserving every enemy, pickup, and half-connected prototype system.

/ current build

In development

The clean rebuild now completes a deterministic five-wave run with directional armor, touch-candidate controls, and bounded platform receipts. Public Play remains held for physical-device and deployed rollback checks.

  • Keyboard and pointer verified
  • Touch release candidate
  • Public route still gated

/ scores, honestly

Five waves, one bounded provisional result.

The platform recomputes the score from a tightly bounded terminal summary and a one-use run. That makes the result provisional—not replay-verified—and keeps old prototype samples off this board.

Your personal bestSign-in and saved runs open with the platform runtime.
Board previewTankaVOID

The platform board is staged but not connected on this preview.

Open the full platform board

/ keep looking

Three more ways
to lose track of time.