Show the armor
Facing the threat should be a decision the player can read, not a hidden damage multiplier.
Directional tank combat / Directional tank survival
The V1 target is a compact tank survival game where facing matters: strong front armor, vulnerable sides and rear, and hits that explain why they penetrated or bounced.

/ how it plays
Facing the threat should be a decision the player can read, not a hidden damage multiplier.
Impact angle, penetration, and ricochet feedback need to make every result feel earned.
One complete survival run matters more than preserving every enemy, pickup, and half-connected prototype system.
/ current build
The clean rebuild now completes a deterministic five-wave run with directional armor, touch-candidate controls, and bounded platform receipts. Public Play remains held for physical-device and deployed rollback checks.
/ scores, honestly
The platform recomputes the score from a tightly bounded terminal summary and a one-use run. That makes the result provisional—not replay-verified—and keeps old prototype samples off this board.
The platform board is staged but not connected on this preview.
Open the full platform board/ keep looking