All games

Early access / Logistics tower-defense roguelite

RAILaVOID

The train is your base. Every car you couple on is a decision about power, heat, ammunition and weight, and the void behind you never stops.

Early accessavoidgame.io/railavoid
PlanClick hexes to lay track
DefendCars fight, boarders walk the train
Run shapeFour regions, three bosses

/ how it plays

Three things to notice.

01

Adjacency matters

Power reaches three cars, ammo two, and heat spreads to neighbours. Where you couple a car is the whole strategy.

02

Nothing waits

The void eats the map from the west. Settlements are havens, but every detour and every stop in the wild costs margin.

03

Adapt or derail

Raiders board, crawlers ram, harpies sap power and wisps ignore bullets. No single turret answers every wave.

/ current build

Early access

A complete four-region campaign is playable now. Balance, cutscenes, event artwork and train mechanics are still being tuned, so expect frequent updates.

  • Desktop mouse and keyboard
  • Gamepad
  • Reduced-motion and colourblind settings

/ scores, honestly

Local best runs for now.

Scores and best regions are stored in the browser while the campaign is balanced. Platform leaderboards come with the full release.

Score boundaryRAILaVOID

Open avoidgame.io/railavoid for the records that game chooses to keep.

Continue to avoidgame.io/railavoid

/ keep looking

Three more ways
to lose track of time.